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Soul Glaive

For official shards · Throwing · one-handed · every figure sourced

Soul Glaive
Primary specialArmor Ignore

One swing that bypasses every resistance the target has, at 90% of normal damage. Against players the damage is capped at 35 melee and 30 ranged.

Needs 70 weapon skill, 30 Tactics · base mana 30.

Secondary specialMortal Strike

The target cannot be healed for 8 seconds - 14 against a monster. The blow itself does 70% damage.

Needs 90 weapon skill, 60 Tactics · base mana 30.

The Soul Glaive is a one-handed Throwing weapon: 16–20 base damage at 4 seconds a swing, with Armor Ignore as its primary special move and Mortal Strike as its secondary.

The numbers

SkillThrowing
HandsOne-handed
Base damage16–20
Weapon speed4 seconds
Primary moveArmor Ignore
Secondary moveMortal Strike
Hue0 [!] — undyed: a plain Soul Glaive wears its art's own colours, which is how the picture is drawn. A crafted one takes the colour of the metal or wood it is made from.

How fast it actually swings depends on your stamina and Swing Speed Increase — the toolkit's weapon builder and Reference › Weapons work that out for your character.

Named weapons and artifacts built on the Soul Glaive — 1

Every item in the toolkit's database that its own data places on this weapon. Each keeps the Soul Glaive's specials and base swing; the properties are its own.

ItemProperties
Ember of WildfireHit Fire Area 70% · Hit Stamina Leech 40% · Hit Mana Leech 40% · DI 50 · SSI 25 · Antique

Other Throwing weapons

One-handed: Boomerang · Cyclone

Where these come from

Damage, speed, hands and skill are the toolkit's weapon table; the special moves, their base mana and what they do come from uo.com's Special Moves page; the named weapons and their properties are the toolkit's item database. Everything here is from uo.com or the game itself; anything uo.com does not publish is marked [!] as unpublished where it appears.

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