← Back to the toolkit

Ultima Online Necromancy spell list

For official shards · 17 entries · every figure sourced

Every Necromancy spell, what it does, the skill it needs and what it costs. The descriptions are uo.com’s own words and the minimum skills come from the school’s published table.

Open this book in the toolkit → — it works out your real chance to cast each one at your own skill, and shows the icons from the game.

SpellMin skillManaWhat it does
Curse Weapon07Temporarily imbues a weapon with a life draining effect.
Pain Spike205Brings a jolt of temporary pain down upon your enemy causing damage and, very briefly, stamina loss.
Corpse Skin2011Transforms the flesh of the target to resemble rotted corpse flesh, making them more vulnerable to Fire and Poison damage.
Evil Omen2011Amplifies the effect of the next hostile strike.
Blood Oath2013Temporarily creates a dark pact between the caster and the target.
Wraith Form2017Transforms the caster into an ethereal Wraith, lowering some Elemental Resists while increasing their Physical Resist.
Mind Rot3017The receiver of this curse has difficulty thinking, making all abilities that require Mana more expensive.
Summon Familiar3017Allows the caster to summon a Familiar from the selected list.
Horrific Beast4011Transform into a terrifying form that grants great physical strength, at the cost of your mind.
Animate Dead4023Raises a corpse. The resulting undead creature's form depends on the original creature's fame and body.
Poison Strike5017Summons a cloud of poison to strike down your enemy.
Wither6023Summons an evil, withering frost, damaging all nearby enemies - especially those who are good.
Strangle6529Temporarily chokes off the air supply of the target with poisonous fumes, doing more damage as their Stamina drops.
Lich Form7023Transforms the caster into a lich, increasing their mana regeneration and some resistances.
Exorcism8040Relocates any player ghosts around the caster to a shrine on that facet.
Vengeful Spirit8041Summons a powerful revenant to slay a chosen foe.
Vampiric Embrace9923Transforms the caster into a powerful Vampire.

What the minimum skill actually buys you

The minimum is where a spell becomes castable, not where it becomes reliable. The chance to cast comes down to one line, and it is the same line for every book [!]:

Chance to cast = ( ( Skill − ( Difficulty − ( Casting Focus ÷ 2 ) ) ) ÷ Casting Focus )

Casting Focus is 40 for Magery and Necromancy and 50 for the rest [!]. What the two groups do not share is where the minimum sits inside that line: Chivalry, Magery and Necromancy start at 0% and reach 100% one whole Focus above it, while Bushido, Ninjitsu, Mysticism and Spellweaving start at 25% the moment they can cast at all. That is why a Bushido ability feels dependable so much sooner than a spell of the same nominal level — it is not a feeling, it is two different lines. The toolkit works that out for your skill →

Where these come from

uo.com’s Necromancy page for the descriptions and the published minimums. uo.com does not publish the chance-to-cast line or the Casting Focus values, so they are unpublished and carry a [!]. Everything here is from uo.com or the game itself; anything uo.com does not publish is marked [!] as unpublished.

The other books

Magery · Chivalry · Bushido · Ninjitsu · Spellweaving · Mysticism

More from UO Toolkit

Questions, bugs, or want to talk to other players?

Join the UO Toolkit Discord →