Ultima Online Alchemy
For official shards · 36 potions and 19 other things · every figure sourced
Alchemy makes potions, dyes, black powder and a short list of things nothing else in the game can produce. This is every row uo.com publishes, with the minimum skill and the ingredients, plus the part that is easy to miss: the skill keeps working after the potion is made.
Open the potion calculator in the toolkit → — it works out what a potion actually heals or hits for at your own Alchemy and Enhance Potions.
What Alchemy adds after the potion is made
Three of these are published as exact ratios on uo.com’s Alchemy page, and they are the reason an alchemist’s explosion potion is not the same item as the one bought from a vendor:
- Explosion potions — +1 damage for every 5 points of Alchemy.
- Conflagration potions — +1 damage for every 13 points of Alchemy.
- Invisibility potions — +1 second of duration for every 10 points of Alchemy.
Alchemy stops at 100. There is no Alchemy Power Scroll, so unlike a combat skill this one cannot be pushed to 120 — 100 is the ceiling, and it is the number to reckon these ratios against. At 100 that is 20 damage on top of an explosion potion’s published 20–40, 7 on a conflagration field, and 10 extra seconds of invisibility. uo.com also notes that an explosion potion cannot be used while you are frozen.
Enhance Potions, and why Alchemy is worth carrying on a drinker
Enhance Potions raises what a potion does when you drink it. uo.com caps the property from equipment at 50%. What decides whether the skill is worth the points is how Alchemy adds to that, and uo.com does not publish it. The effective figure is [!]
Effective EP = the higher of ( equipment EP, capped at 50 ) + ( Alchemy ÷ 3.3 )
and Alchemy ÷ 2 [!]
which reaches +30% from skill alone at 99 Alchemy [!], on top of a 50% suit — so a Greater Heal that heals 20–25 on its own is doing considerably more in the hand of an alchemist than in the hand of somebody who bought it.
[!] The durations of the Agility and Strength potions are not published on uo.com, which says only that they last a short time. No figure is given here because there is not one to give.
Healing and curative
| Potion | Min skill | Ingredients | What it does |
|---|---|---|---|
| Lesser Heal | 0 | 1 Ginseng | Heals 6-8 |
| Heal | 15 | 3 Ginseng | Heals 13-16 |
| Greater Heal | 55 | 7 Ginseng | Heals 20-25. Ten seconds before another will work |
| Lesser Cure | 0 | 1 Garlic | Cures poison |
| Cure | 25 | 3 Garlic | Cures poison |
| Greater Cure | 65 | 6 Garlic | Cures poison |
| Refresh | 15 | 1 Black Pearl | Restores 25% of your stamina |
| Total Refresh | 25 | 5 Black Pearl | Restores all of your stamina |
| Elixir of Rebirth | 65 | 1 Medusa Blood, 3 Spider's Silk | Resurrects a pet |
Enhancement
| Potion | Min skill | Ingredients | What it does |
|---|---|---|---|
| Agility | 15 | 1 Blood Moss | +10 Dexterity |
| Greater Agility | 35 | 3 Blood Moss | +20 Dexterity |
| Strength | 25 | 2 Mandrake Root | +10 Strength |
| Greater Strength | 45 | 5 Mandrake Root | +20 Strength |
| Nightsight | 0 | 1 Spider's Silk | See in the dark until dawn |
| Invisibility | 65 | 4 Blood Moss, 3 Nightshade | Twenty seconds invisible |
| Voidbane Elixir | 75 | 1 Bottle, 1 Void Core, 1 Void Orb, 50 Daemon Blood | +200% damage against void-touched foes, for an hour |
Toxic
| Potion | Min skill | Ingredients | What it does |
|---|---|---|---|
| Lesser Poison | 0 | 1 Nightshade | Loses 5-10% of hit points every 2 seconds |
| Poison | 15 | 2 Nightshade | Loses 10-15% of hit points every 3 seconds |
| Greater Poison | 55 | 4 Nightshade | Loses 15-20% of hit points every 4 seconds |
| Deadly Poison | 90 | 8 Nightshade | Loses 25-35% of hit points every 5 seconds |
| Parasitic Poison | 65 | 5 Parasitic Plant | Loses 25-35% of hit points every 5 seconds |
| Darkglow Poison | 65 | 5 Luminescent Fungi | Loses 15-20% of hit points every 4 seconds |
Explosive
| Potion | Min skill | Ingredients | What it does |
|---|---|---|---|
| Lesser Explosion | 5 | 1 Sulfurous Ash | 5-10 area damage |
| Explosion | 35 | 5 Sulfurous Ash | 10-20 area damage |
| Greater Explosion | 65 | 10 Sulfurous Ash | 20-40 area damage |
| Conflagration | 55 | 5 Grave Dust | A fire field doing 2-4 |
| Greater Conflagration | 70 | 10 Grave Dust | A fire field doing 4-8 |
| Confusion Blast | 50 | 5 Pig Iron | Confuses monsters |
| Greater Confusion Blast | 65 | 10 Pig Iron | Confuses monsters |
The Eodon potions
Six potions from the Valley of Eodon, all at 51 Alchemy, each needing a full bottle of reagents rather than a handful:
| Potion | Min skill | Ingredients | What it does |
|---|---|---|---|
| Barrab Hemolymph Concentrate | 51 | 1 Bottle, 20 Ginseng, 5 Plant Clippings, 5 Myrmidex Eggsacs | +100 hit point regeneration for 10 seconds, +10 Hit Point Increase for 5 minutes |
| Jukari Burn Poultice | 51 | 1 Bottle, 20 Black Pearl, 10 Vanilla, 5 Lava Berry | +10% fire resist for 10 minutes, +10 Stamina Increase for 5 minutes |
| Kurak Ambusher's Essence | 51 | 1 Bottle, 20 Blood Moss, 1 Blue Diamond, 5 Tiger Pelts | +200% damage against creatures inside the Myrmidex pits |
| Barako Draft of Might | 51 | 1 Bottle, 20 Spider's Silk, 10 Bottles of Liquor, 5 Perfect Bananas | +10% physical resist for 10 minutes, +5% cold resist for 10 minutes |
| Urali Trance Tonic | 51 | 1 Bottle, 20 Mandrake Root, 10 Sea Serpent or Dragon Scales, 5 River Moss | +10 mana a second for 10 seconds, +10 Mana Increase for 5 minutes |
| Sakkhra Prophylaxis Potion | 51 | 1 Bottle, 20 Nightshade, 10 Bottles of Wine, 5 Blue Corn | +10 poison resist for 10 minutes, +5 energy resist for 10 minutes |
Everything else Alchemy makes
Three of these are the reason a crafter carries the skill at all: Vial of Vitriol and Bottle of Ichor are imbuing ingredients that cannot be bought, and Smoke Bomb is what lets a ninja hide in combat.
| Item | Min skill | Ingredients | What it is for |
|---|---|---|---|
| Smoke Bomb | 90 | 1 Egg, 3 Ginseng | Lets a ninja hide while in combat |
| Black Powder | 65 | 1 Charcoal, 6 Saltpeter, 1 Sulfurous Ash | Goes into fuse cord and powder charges |
| Potash | 0 | 1 Board, plus heat and water | Goes into fuse cord |
| Fuse Cord | 55 | 1 Ball of Yarn, 1 Black Powder, 1 Potash, 1 Water | Fires a ship's cannon |
| Barrel of Explosives | 60 | 5 Fuse Cords, 5 Black Powder, 1 Crystalline Blackrock, 1 Reinforced Barrel | 50 charges. Click it to make a pyroclastic bomb |
| Firecracker | 55 | 1 Black Powder, 1 Fuse Cord, 5 Sulfurous Ash | A firework |
| Pinwheel | 55 | 1 Black Powder, 1 Fuse Cord, 5 Sulfurous Ash | A firework |
| Wizard's Candle | 55 | 1 Black Powder, 1 Fuse Cord, 5 Sulfurous Ash | A firework |
| Pack of Fireworks | 55 | 5 Black Powder, 2 Fuse Cord, 5 Sulfurous Ash, 1 Crushed Glass | Fireworks |
| Bottle of Ichor | 90 | 1 Darkglow Poison Potion, 30 Spider's Silk | An imbuing resource, for the night sight property |
| Vial of Vitriol | 90 | 30 Nightshade, 1 Parasitic Poison Potion | An imbuing resource, for the elemental slayer property |
| Colour Fixative | 75 | 1 Silver Serpent Venom | Goes into dyes |
| Plant Pigment | 75 | 1 Plant Clippings | Made from plant clippings |
| Natural Dye | 75 | Colour Fixative, Plant Pigment | A dye made from decorative plants |
| Scouring Toxin | 75 | 1 Toxic Venom Sac | Softens reeds |
| Crystal Dust | 75 | 4 Broken Crystal | Part of a Gorgon Lens |
| Crystal Granules | 75 | 1 Shimmering Crystal | Part of a Soulstone Fragment |
| Gold Dust | 90 | 1000 Gold Coins | Goes into a Robe of Rite and a Radiant Vessel |
| Nexus Core | 90 | 5 Crushed Glass, 5 Dark Sapphire, 10 Mandrake Root, 10 Spider's Silk | Part of the Exodus Altar |
| Hovering Wisp | 75 | 4 Captured Essence | Decoration |
Where these come from
uo.com’s Alchemy page for the three skill ratios and the equipment cap, and its Alchemy Potions page for every row above. uo.com does not publish the effective Enhance Potions formula, so it is unpublished and carries a [!]. Everything here is from uo.com or the game itself; anything uo.com does not publish is marked [!] as unpublished.
The spell books
Magery · Necromancy · Chivalry · Bushido · Ninjitsu · Spellweaving · Mysticism
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